The Magic Powers Megaways slot has up to 117,649 ways to win and six reels and seven rows. Matching three or more symbols from left to right on adjacent reels, regardless of size, results in a win. Symbols that contribute to wins will vanish, allowing new symbols to drop in and potentially establish new wins.
Stakes range from just 10p up to £4 per turn. This may not appeal to high-stakes participants, but it will undoubtedly appeal to those who favour lower stakes. As with the majority of Red Tiger slots, the + and - buttons below the reels are used to modify the total wager. The A-10 Royals are the lowest-paying symbols on the reels. Crystals, magic containers, spellbooks, and flaming golden pendants are among the highest-paying items. The golden pendant is the most lucrative symbol, offering payouts of 0.4, 1, 1.5, or 2.5 times the total wager for 3, 4, 4, or 6 of a kind.
The game's standard Wild substitutes for all paying symbols, but there are also Super Wilds that can appear on a mystical reel with a random multiplier of up to 20x.
On any turn, any of the reels 2, 3, 4, or 5 may become enchanted by one of the game's four elemental forces: fire, air, earth, or water. The enchantment can also be immobilised for up to three turns. There are hefty latches at the bottom of the reels. This will help you keep track of the duration of your enchanted lock.
When the enchantment is operative, the high-paying symbols of the corresponding element transform into Wilds. Super Wilds can appear on the middle four reels and hold a 2x to 7x Ways Multiplier. The Ways Multiplier indicates the number of paying symbols the Super Wild counts as in a successful combination.
At least three Scatter symbols must appear on the reels to activate this additional feature. If there are any locked enchantments on the reels, they will migrate to the same reels during the bonus round. New ones that appear during the Magic Spins will also become immobile. When the Magic Spins cease, everything will return to normal.
During this bonus feature, up to four of the middle reels may become enchanted with each turn. You may also have all enchanted reels consist of the same element, such as fire, air, earth, or water.